/alias {scry %0} {/if {$0==$ScryTarget} {cast scry $0} {clearscry;cast scry $0;/variable ScryTarget $0}}} /alias {dfscry %0} {Scry $0;/variable ScryTarget $0} /variable scryamt 0 /variable scry 0 /listadd scry /empty scryshow /empty ScryTarget /action {You peer into the %1 and see...} {/math scryamt {$scryamt + 1};/variable scry 1;/event unscry 2 {/unevent unscry;/variable scry 0}} /action {%1[%2]%0} {/if {$scry==1} {/itemadd scry {$0}} {}} /action {%1[%2]%0} {/if {$scry==1} {/itemadd scry {$0}} {}} /action {%1[%2]%0} {/if {$scry==1} {/itemadd scry {$0}} {}} /action {%1[%2]%0} {/if {$scry==1} {/itemadd scry {$0}} {}} /action {%1[%2]%0} {/if {$scry==1} {/itemadd scry {$0}} {}} /action {%1[%2]%0} {/if {$scry==1} {/itemadd scry {$0}} {}} /alias {showscry} {/empty scryshow;@CommandToList(scry,ADDSCRY $ListItem);showme @Chr(10)@AnsiBold()@ForeWhite()Showing Scry of @AnsiBold()@ForeYellow()$ScryTarget @AnsiBold()@ForeWhite()($scryamt x)@AnsiReset()@Chr(10)$scryshow} /alias {ADDSCRY %0} {/variable scryshow {@ConCat($scryshow,@AnsiReset()@ForeWhite()$0@Chr(10))}} /alias {clearscry} {/variable scryamt 0;/empty scryshow;/variable scry 0;/clearlist scry;/empty ScryTarget} /alias {chscry} {/empty scryshow;@CommandToList(scry,ADDSCRY $ListItem);/emoteall { @AnsiBold()@ForeWhite()Showing Scry of @AnsiBold()@ForeYellow()$ScryTarget @AnsiBold()@ForeWhite()($scryamt x)@AnsiBold()@ForeBlue()@Chr(10)$scryshow}